T-Class shooting sport uses precision rifle systems for shooting at various short and long distances (known and unknown). It is a dynamic sport. The competitor has to be able to move between the scenes of a shooting stage, to use successfully his theoretical background about making a precise long range shot along with the physically demanding challenges to reach and quickly assume stable or unstable shooting positions, under the limitations of time. The main idea behind this sport is to recreate realistic shooting scenarios, which resemble the practical sniping used in combat situations by police and military forces around the world.
The issues of safety weapon manipulations are of major importance in T-Class competitions.
- T-Class Tactical Sniper [TS]:
Precision rifle shooting which includes a variety of shooting skills, that could be practiced in severe, but realistic scenarios, in real environment conditions, different firing positions and for a limited time, under simulated stress.
- T-Class Multigun [MG]:
Combined shooting (together or separately) with sniper rifles, semi-automatic assault rifles and semi-automatic pistols.
- T-Class Ultra Long Range [ULR]:
Sniper rifle shooting with long range precision rifles at very long distances of 1600 meters or more
- T-Class Extreme Long Range [ELR]:
Sniper rifle shooting at distances from 1000 meters to 1600 meters.
- T-Class Rimfire [RF]:
Target rifle shooting with .22LR caliber rifles
[TS][MG][RF] The exercises in each division are divided in three separate modules (Module 1, Module 2, Module 3), as each module has its own specificity. There can be primary obligatory exercises and secondary optional exercises in each module.
[ULR][ELR] Competitions are composed of only Module 3.
- Module 1. Marksmanship [M1]:
[TS]It covers the primary shooting drills, which assess competitor’s basic shooting skills, such as shooting from different positions (standing, prone, kneeling, sitting), identification and evaluation of targets. This module is conducted simultaneously by several shooters on a common firing line. Paper targets are predominantly used. The time for execution of the drill is implemented by a sound signal (verbal command) for start and stop. The scoring is made with points and the shooting distances vary between 20 and 400 meters.
[MG] The distances are between 5 and 300 meters. Metal plates can also be used for these drills.
[RF] The distances are between 10 and 50 meters.
- Module 2. Dynamic [M2]:
[TS]It comprises shooting drills, which involve moving and shifting of shooting positions with different complexity and surface, multiple targets shooting in mid range, as well as scoring the time with a shooting timer. The scoring is evaluated by the so called hit factor (the points are divided to the time measured). The shooting distances vary between 50 and 600 meters.
[MG] The distances are between 5 and 600 meters.
[RF] The distances are between 10 and 100 meters.
- Module 3. Long range [M3]:
[TS]It covers the shooting drills at long range. Two scoring methods for the stages can be used. The time for execution of the drill is either limited by a sound signal for start and stop, or is measured by a par timer. The scoring is calculated with points or a hit factor. The shooting distances vary between 600 and 1000 meters.
[MG] The distances are between 20 and 1000 meters.
[ULR] The distances are beyond 1600 meters.
[ELR] The distances are from 1000 to 1600 meters.
[RF] The distances are between 100 and 200 meters.
- [TS][RF] Semi Auto and Bolt Action
- [MG] Semi Auto and Bolt Action. The division is determined only by the sniper rifle.
- [ULR][ELR] There are no separate divisions.
Competitions are organized as individual and teamwork challenges and the design of the stages is planned accordingly.
In individual competitions, each shooting stage is executed by a sole competitor. Scoring and ranking is individual.
For teamwork competitions, the design of the stages is planned for a team of two competitors, who will accomplish the course of fire for a combined scoring time. Scoring and ranking is for the team.
Competitions may be organized as both individual and teamwork. Some shooting stages will be designed for individual competitors, while the other stages – for teamwork.
WEAPONS AND SHOOTING EQUIPMENT
- [TS] Acceptable weapons are bolt action precision rifles and semi-automatic sniper rifles in caliber from 6mm (.243) to 8,58mm (.338)
- [MG] Acceptable weapons are bolt action precision rifles and semi-automatic sniper rifles in caliber from 6mm (.243) to 8,58mm (.338), semi-auto assault rifles in caliber 5,45×39, 5,56mm NATO (.223) and 7,62×39 and semi-auto handguns in caliber 9×19, 40SW, 357SIG and .45ACP
- [ULR] Acceptable weapons are ALL bolt- action and semi-auto sniper rifles
- [ELR] Acceptable weapons are bolt-action and semi-auto sniper rifles in caliber up to 8,58mm (.338) and standardized according to CIP or SAAMI.
- [RF] Acceptable weapons are bolt- action and semi-auto sniper rifles in caliber .22LR without limitations
All kinds of rifle slings can be used, but not more than one sling per rifle, for the duration of the competition.
All kinds of shooting mats and other equipment with similar purpose can be used.
All kinds of holsters and magazine holders are permitted, but they must have retaining strap systems to prevent accidental slippage during the execution of the stage. The usage only of friction or just mechanical pressure between the holster and the gun/magazine for the purpose of anti-slippage system is not allowed. There is no limitation for the placement of the holsters and the magazine holders on the body of the competitor. When the handgun is placed in the holster, it’s barrel must point downwards and not exceeding one meter from the body of the shooter.
All kinds of clothing, which allow safe performance on the range is permitted.
EYE AND EAR PROTECTION
[TS][ULR][ELR][RF] The competitors are obliged to use ear protection.
[MG]The competitors must use both eye and ear protection. A shooter is allowed to remove temporarily the eye protection only during sniper rifle shooting.
Each scoring target must be shot according to the specified stage briefing.
- [M1] Scoring is made by points from the hits, which were made for a regulated time. A competitor’s score is calculated by adding the points from all stipulated hits per target, minus penalties.
- [M2] Stage scoring is made via the ratio between points from the hits versus the time for execution – “hit factor”. There are two scoring methods available for this Module – “Comstock” and “Virginia Count”. The chosen method for scoring is specifically pointed out in the written stage briefing for each event.
- [M3] Stage scoring can be made either by adding the values of points from hits, which were made for a regulated time, or by the methods based on the ratio between points from the hits versus the time for execution. Stages with “hit factor” scoring should not be more than 30% of all the stages for that module.
For individual competitions, the calculated sum in percentage from all the three Modules assembles the Match ranking and demonstrates the winner. The maximum possible individual result for a competition is 300. The rankings of the other competitors are made proportionally in relation to the highest summarized score, with calculation up to three decimal places (0.001).
For teamwork competitions, the calculated sum in percentage from all the three Modules assembles the Match ranking and demonstrates the winner. The team ranking is made by adding the individual results of the two competitors. The maximum possible team result for a competition is 600.
The official scoring program approved by ITCC is available on ITCC website. For ITCC matches, no other scoring program can be used without the written approval of the Regional Director of the host Region:
T-Class Scoring System
T-Class full Set of Rules for all disciplines download:
T-Class Rules v.1.07
Constitution of the International T-Class Confederation download: